HOTEL DRACULA

The Ultimate VR Experience in the Horror Universe

Hotel Dracula is the first immersive experience created and developed by Univr.se and Blanco y Negro.

Immerse the audience in a metaverse where they become the protagonists of a collective nightmare. Participants explore the hotel's hallways with freedom of movement and discover the horror in first person. Revolutionizing the genre of fear, Hotel Dracula emerges as the most impactful multi-user virtual reality experience.

Hotel Dracula is a location-based, multi-user, free-roaming VR experience where many simultaneous visitors share an immersive virtual experience while wearing VR headsets and walking freely within a physical space.

HOTEL DRACULA IS DESIGNED SPECIFICALLY FOR HIGH-TRAFFIC VENUES. HOW DOES IT WORK?

Our goal is to provide an effortless, streamlined experience that requires no technical expertise to operate. With experiences running smoothly in multiple countries, we cater to thousands of visitors every day, ensuring hassle-free management and operation. Our system is designed to be the most robust combination of hardware and software. We guide you through each step of the process, explaining the requirements and ensuring your staff has the right tools and training to manage daily operations with ease.

The venue is set up with hardware (VR headsets, tracking decals, etc.) and software (the Univrse Experience Manager Software) that allows you to run the experience seamlessly.
Turn on the system and put headsets on visitors. 

It’s that simple!

One metaverse can handle up to 30 people at once, one session lasts 25 minutes, and we can scale it up to endless parallel metaverses. The experience is designed to accommodate a continuous flow of visitors– so no waiting time! One metaverse is designed to entertain up to 70 people per hour in less than 120m2 (1,300 square feet). Larger spaces can run multiple metaverses at the same time, increasing the possible visitor flow.

/MINIMUN REQUIRED PHYSICAL SPACE

117m2

/SIMULTANEOUS USERS

20-30 participants

/DURATION

25 minutes

/TARGET AGE GROUP

12-77 years

/ONBOARDING TIME

15 seconds

/ONSITE STAFF

3 people ( non-technical)